Heavy Scientist

Well protected and heavily armed. When the locked crate on an oil rig is being hacked, 6 or 10 of them (depending on the oil rig size) arrive by the Chinook 47 helicopter. Using SPAS-12 shotguns and M249 machine guns, they represent a serious threat.

Heavy Scientist
HP 300
  1. Loot
  2. Skinning
  3. Tips
Item Condition Category Chance
12 Gauge Buckshot×5-28 12 Gauge Buckshot - Ammunition 51 %
12 Gauge Slug×4-12 12 Gauge Slug - Ammunition 29 %
Pistol Bullet×15-75 Pistol Bullet - Ammunition 60 %
Medical Syringe×1-2 Medical Syringe - Medical 89 %
Double Barrel Shotgun Double Barrel Shotgun 100 % Weapon 9 %
Bandage×1-2 Bandage - Medical 55 %
12 Gauge Incendiary Shell×4-21 12 Gauge Incendiary Shell - Ammunition 29 %
F1 Grenade×1-4 F1 Grenade - Weapon 4 %
HV Pistol Ammo×10-30 HV Pistol Ammo - Ammunition 14 %
Incendiary 5.56 Rifle Ammo×8-24 Incendiary 5.56 Rifle Ammo - Ammunition 13 %
Waterpipe Shotgun Waterpipe Shotgun 100 % Weapon 2 %
40mm HE Grenade×2-9 40mm HE Grenade - Ammunition 14 %
Incendiary Pistol Bullet×10-30 Incendiary Pistol Bullet - Ammunition 27 %
5.56 Rifle Ammo×8-86 5.56 Rifle Ammo - Ammunition 31 %
HV 5.56 Rifle Ammo×10-30 HV 5.56 Rifle Ammo - Ammunition 7 %
40mm Smoke Grenade×2-9 40mm Smoke Grenade - Ammunition 21 %
40mm Shotgun Round×4-19 40mm Shotgun Round - Ammunition 21 %
Beancan Grenade Beancan Grenade - Weapon 2 %
Reinforced Glass Window Reinforced Glass Window 100 % Construction 0.4 %
Explosive 5.56 Rifle Ammo×8-24 Explosive 5.56 Rifle Ammo - Ammunition 7 %
LR-300 Assault Rifle LR-300 Assault Rifle 100 % Weapon 0.3 %
Revolver Revolver 100 % Weapon 2 %
Wind Turbine Wind Turbine - Electrical 0.07 %
Silencer Silencer 100 % Weapon 2 %
Combat Knife Combat Knife 100 % Weapon 2 %
Longsword Longsword 100 % Weapon 2 %
Metal Facemask Metal Facemask 100 % Attire 0.4 %
Counter Counter 100 % Electrical 0.08 %
Nailgun Nailgun 100 % Weapon 2 %
High Quality Metal×15-24 High Quality Metal - Resources 2 %
Crossbow Crossbow 100 % Weapon 2 %
Targeting Computer Targeting Computer - Resources 1 %
Multiple Grenade Launcher Multiple Grenade Launcher 100 % Weapon 5 %
Rifle Body Rifle Body - Component 2 %
Armored Double Door Armored Double Door 100 % Construction 0.4 %
Weapon flashlight Weapon flashlight - Weapon 2 %
Flame Thrower Flame Thrower 100 % Weapon 2 %
Low Grade Fuel×35 Low Grade Fuel - Resources 2 %
Mace Mace 100 % Weapon 2 %
High External Stone Gate High External Stone Gate - Construction 0.07 %
Metal Pipe×5 Metal Pipe - Component 2 %
Salvaged Cleaver Salvaged Cleaver 100 % Weapon 2 %
Heavy Plate Pants Heavy Plate Pants 100 % Attire 0.07 %
Custom SMG Custom SMG 100 % Weapon 1 %
MP5A4 MP5A4 100 % Weapon 1 %
Prison Cell Gate Prison Cell Gate 100 % Construction 0.09 %
CCTV Camera CCTV Camera - Resources 1 %
Large Water Catcher Large Water Catcher - Construction 0.1 %
M92 Pistol M92 Pistol 100 % Weapon 1 %
Armored Door Armored Door 100 % Construction 0.4 %
Salvaged Axe Salvaged Axe 100 % Tool 0.09 %
Weapon Lasersight Weapon Lasersight - Weapon 0.4 %
Simple Handmade Sight Simple Handmade Sight - Weapon 2 %
Bolt Action Rifle Bolt Action Rifle 100 % Weapon 1 %
Water Pump Water Pump - Electrical 0.09 %
Stone Spear Stone Spear 100 % Weapon 2 %
SMG Body SMG Body - Component 2 %
Smart Switch Smart Switch 100 % Electrical 0.08 %
Prison Cell Wall Prison Cell Wall 100 % Construction 0.08 %
Tesla Coil Tesla Coil 100 % Electrical 0.1 %
Thompson Thompson 100 % Weapon 1 %
Tech Trash×2-3 Tech Trash - Component 2 %
RF Broadcaster RF Broadcaster 100 % Electrical 0.08 %
Spas-12 Shotgun Spas-12 Shotgun 100 % Weapon 1 %
Heavy Plate Jacket Heavy Plate Jacket 100 % Attire 0.06 %
HBHF Sensor HBHF Sensor 100 % Electrical 0.08 %
Rocket Launcher Rocket Launcher 100 % Weapon 0.08 %
Ladder Hatch Ladder Hatch 100 % Construction 0.09 %
Assault Rifle Assault Rifle 100 % Weapon 1 %
High External Stone Wall High External Stone Wall - Construction 0.08 %
Chainsaw Chainsaw 100 % Tool 0.08 %
Triangle Ladder Hatch Triangle Ladder Hatch 100 % Construction 0.07 %
Python Revolver Python Revolver 100 % Weapon 0.07 %
M39 Rifle M39 Rifle 100 % Weapon 0.3 %
Timed Explosive Charge Timed Explosive Charge - Tool 0.4 %
Explosives Explosives - Resources 0.4 %
Semi-Automatic Rifle Semi-Automatic Rifle 100 % Weapon 0.09 %
Strengthened Glass Window Strengthened Glass Window 100 % Construction 0.08 %
Supply Signal Supply Signal - Tool 0.3 %
Road Sign Kilt Road Sign Kilt 100 % Attire 0.07 %
L96 Rifle L96 Rifle 100 % Weapon 0.2 %
16x Zoom Scope 16x Zoom Scope - Weapon 0.2 %
RF Pager RF Pager 100 % Electrical 0.08 %
Metal Vertical embrasure Metal Vertical embrasure 100 % Construction 0.07 %
Large Medkit Large Medkit - Medical 0.08 %
Search Light Search Light - Electrical 0.09 %
Road Sign Jacket Road Sign Jacket 100 % Attire 0.08 %
Metal Chest Plate Metal Chest Plate 100 % Attire 0.4 %
Pump Shotgun Pump Shotgun 100 % Weapon 0.09 %
8x Zoom Scope 8x Zoom Scope - Weapon 0.4 %
Smoke Grenade Smoke Grenade - Tool 0.09 %
Coffee Can Helmet Coffee Can Helmet 100 % Attire 0.08 %
Small Oil Refinery Small Oil Refinery - Items 0.09 %
Laser Detector Laser Detector 100 % Electrical 0.08 %
Modular Car Lift Modular Car Lift - Electrical 0.09 %
Heavy Plate Helmet Heavy Plate Helmet 100 % Attire 0.08 %
Medium Rechargable Battery Medium Rechargable Battery 100 % Electrical 0.08 %
Memory Cell Memory Cell 100 % Electrical 0.08 %
Hoodie Hoodie - Attire 0.09 %
Large Furnace Large Furnace - Items 0.09 %
Small Generator Small Generator 100 % Electrical 0.08 %
Holosight Holosight - Weapon 0.08 %
Auto Turret Auto Turret 100 % Electrical 0.09 %
RAND Switch RAND Switch 100 % Electrical 0.1 %
Powered Water Purifier Powered Water Purifier - Electrical 0.08 %
Roadsign Horse Armor Roadsign Horse Armor 100 % Attire 0.08 %
Muzzle Brake Muzzle Brake 100 % Weapon 0.08 %
Boots Boots - Attire 0.09 %
High Quality Horse Shoes High Quality Horse Shoes 100 % Attire 0.08 %
Hazmat Suit Hazmat Suit 100 % Attire 0.08 %
Metal Barricade Metal Barricade - Construction 0.08 %
Concrete Barricade Concrete Barricade - Construction 0.08 %
Muzzle Boost Muzzle Boost 100 % Weapon 0.07 %
Roadsign Gloves Roadsign Gloves - Attire 0.09 %
Land Mine Land Mine - Traps 0.09 %
Salvaged Icepick Salvaged Icepick 100 % Tool 0.06 %
Large Rechargeable Battery Large Rechargeable Battery 100 % Electrical 0.07 %
Elevator Elevator 100 % Electrical 0.09 %
Night Vision Goggles Night Vision Goggles 100 % Attire 0.1 %
AND Switch AND Switch 100 % Electrical 0.06 %
Semi-Automatic Pistol Semi-Automatic Pistol 100 % Weapon 0.08 %
Storage Monitor Storage Monitor 100 % Electrical 0.1 %
Garage Door Garage Door 100 % Construction 0.08 %
Locker Locker - Items 0.07 %
RF Receiver RF Receiver 100 % Electrical 0.08 %
Metal horizontal embrasure Metal horizontal embrasure 100 % Construction 0.07 %
Smart Alarm Smart Alarm 100 % Electrical 0.08 %
RF Transmitter RF Transmitter 100 % Tool 0.07 %
Computer Station Computer Station 100 % Electrical 0.09 %
Tool Resources Time Condition Loss
Jackhammer Jackhammer Cloth×5Bone Fragments×30 5 sec 6 %
Bone Club Bone Club Cloth×3Bone Fragments×15 12 sec 3 %
Bone Knife Bone Knife Cloth×5Bone Fragments×30 9 sec -
Chainsaw Chainsaw Cloth70%Bone Fragments70% -
Salvaged Cleaver Salvaged Cleaver Cloth×5Bone Fragments×30 28 sec 3 %
Hatchet Hatchet Cloth×5Bone Fragments×30 9 sec 3 %
Combat Knife Combat Knife Cloth×5Bone Fragments×30 4 sec -
Mace Mace Cloth×5Bone Fragments×30 28 sec 4 %
Machete Machete Cloth×5Bone Fragments×30 14 sec 4 %
Pickaxe Pickaxe Cloth×1-2Bone Fragments×10 19 sec 4 %
Rock Rock Cloth×3Bone Fragments×15 9 sec -
Salvaged Axe Salvaged Axe Cloth×5Bone Fragments×30 8 sec 2 %
Salvaged Hammer Salvaged Hammer Cloth×2Bone Fragments×13 7 sec 1 %
Salvaged Icepick Salvaged Icepick Cloth×5Bone Fragments×30 43 sec 4 %
Stone Hatchet Stone Hatchet Cloth×3Bone Fragments×18 8 sec 4 %
Stone Pickaxe Stone Pickaxe Cloth×4Bone Fragments×23 9 sec 11 %
Longsword Longsword Cloth×5Bone Fragments×30 28 sec 3 %
Salvaged Sword Salvaged Sword Cloth×5Bone Fragments×30 17 sec 2 %
9

GhostBro 61 pts. 2 years ago

Don't die.
2

[BRRR] Aluminumnum[contributor] 204 pts. 2 years ago

I would use a Spas-12 Shotgun to do mass damage when taking down the Heavy Scientist. I'd highly suggest taking oil rig in a group as it's very dangerous, high risk, high reward.
2

sown 23 pts. year ago

Use the rooms to take cover and take down the scientists one by one. Alternatively find a choke point like the stairs to the helipad and let them enter single file and take them one by one. The benefit of this method is that it doesn't require any key-cards, while using a room is safer but requires more preparation.
1

Woyboy 29 pts. 2 years ago

Whenever it comes to fighting these bad boys, you will be facing a challenge, especially as a solo. Once you have activated the crate, a chinook will appear and slowly land to the oil rig. If you look at the chinook, you can see some heavy scientists aboard, take advantage of that and shoot them in the air as the shotgunners can't really do that much damage to you. Once they landed, get ready to have some fun because they are going to charge at you. Fighting these guys are tough. What's not tough is that their are ways of winning against these 5 bastards. Distance is key. There is at least 1-2 heavy scientists with M249 so you MUST take your distance, as well as the rest with the spas-12s.
What is it to go against these guys?
  • Lots of meds (Medical Syringe Bandage etc)
  • Reserve gun
  • Lots of ammo
1

Farmer Joe[contributor] 219 pts. 9 months ago

These boys give great rewards once you kill them, however it is not too easy to kill a whole bunch of them. Before you activate the chinook event make sure you have: 1. A full auto weapon, or a shotgun. It is best to kill the heavy scientists as fast as possible when going to kill them. 2. Enough meds. If you are hit a few times you should restore yourself to 100 health. All health matters. 3. Find a spot to get cover. A scientist with the M249 can do large amounts of damages very quickly.
There are two locations I normally take the scientists from. There is a room next to the keycard room with a button. Sometimes this room glitches and you can open the door freely without using the button or the electric fuse. Another location I take the scientists from is from the L3 staircases. There is plenty of cover, and only two ways the scientists can come from.
1

MinotaurMikeFTW 87 pts. 6 months ago

Using a bolt action rifle with an 8x scope and laser sight will allow you to sit in the room on the top level, and quickly open the door while aiming at a scientist, fire, and rapidly close the door while taking minimal if any damage. Using this technique you can kill the heavies with very little ammo used ~20-40 rounds based on accuracy and headshots. So if you are farming rig for ammo, this is the way to go.
1

Olcanharry 24 pts. 6 months ago

Do NOT hide in the room with the locked crate, they will charge you and destroy you, you will also not be able to get your loot back if you dont have a keycard and fuse(s)
1

Orsina[contributor] 134 pts. 2 months ago

a they are just "stupid ai" they are often underestimated by new players.
Heavy scientists pose a REAL threat to all sorts of players.
While it may seem like a great idea DON'T go in the open with heavy armor they are going to melt you. Take your time get them from the stairs going down, where they can't shoot you. The best set up for this is someone with an smg/shotgun behind the ladder and someone with a rifle in front. The smg player draws aggro and damages them while the rifle player properly lines up headshots. These scientists require 5 headshots to kill so an automatic is suggested
0

IntelEye[contributor] 47 pts. 8 months ago

In fact, as long as they are not surrounded, they are easily killed. Like Most of Scientists' AI,they won't suppressing fire,Keep your distance from heavy.
0

Olcanharry 24 pts. 6 months ago

Do they take explo damage? That might be a viable option
-4

-DI- Apb718 V2.0 16 pts. 2 years ago

Unless you're with your 100 man zerg, however many Medical Syringe think you need. bring 5 stacks more per person.