Oil Rig Scientist

These scientists spawn on the oil rig. They carry much better loot than your normal scientist. They carry attachments on their weapons like laser sights. They are part of a new set of AI which should have them act more human and make them harder to kill.

Oil Rig Scientist
HP 150
  1. Loot
  2. Skinning
  3. Tips
Item Condition Category Chance
Metal Window Bars Metal Window Bars 100 % Construction 0.2 %
Pistol Bullet×15-45 Pistol Bullet - Ammunition 52 %
Medical Syringe×1-2 Medical Syringe - Medical 33 %
Semi Automatic Body Semi Automatic Body - Component 5 %
Metal Pipe×1-9 Metal Pipe - Component 7 %
12 Gauge Buckshot×6-18 12 Gauge Buckshot - Ammunition 8 %
Bandage Bandage - Medical 17 %
Electric Fuse Electric Fuse 100 % Component 5 %
5.56 Rifle Ammo×12-36 5.56 Rifle Ammo - Ammunition 51 %
Gears×2 Gears - Component 5 %
SMG Body SMG Body - Component 3 %
Wooden Barricade Cover Blueprint Wooden Barricade Cover Blueprint - Construction 0.2 %
Sheet Metal Sheet Metal - Component 5 %
Sandbag Barricade Blueprint Sandbag Barricade Blueprint - Construction 0.2 %
Binoculars Binoculars - Tool 0.2 %
Fluid Splitter Fluid Splitter 100 % Electrical 0.1 %
Metal Spring Metal Spring - Component 5 %
Road Signs×2-3 Road Signs - Component 5 %
12 Gauge Slug×4-8 12 Gauge Slug - Ammunition 5 %
RAND Switch RAND Switch 100 % Electrical 0.2 %
Tech Trash×2-3 Tech Trash - Component 3 %
12 Gauge Incendiary Shell×4-14 12 Gauge Incendiary Shell - Ammunition 5 %
Targeting Computer×1-2 Targeting Computer - Resources 2 %
Metal horizontal embrasure Metal horizontal embrasure 100 % Construction 0.2 %
High Quality Metal×15-24 High Quality Metal - Resources 3 %
Road Sign Kilt Road Sign Kilt 100 % Attire 0.1 %
CCTV Camera×1-2 CCTV Camera - Resources 1 %
Splitter Splitter 100 % Electrical 0.2 %
Salvaged Axe Salvaged Axe 100 % Tool 0.1 %
Heavy Plate Jacket Heavy Plate Jacket 100 % Attire 0.1 %
Chair Blueprint Chair Blueprint - Items 0.2 %
Wooden Ladder Wooden Ladder 100 % Construction 0.2 %
Shirt Shirt - Attire 0.2 %
Switch Switch 100 % Electrical 0.2 %
Combat Knife Combat Knife 100 % Weapon 0.2 %
Search Light Search Light - Items 0.1 %
Hatchet Hatchet 100 % Tool 0.2 %
Door Controller Door Controller 100 % Electrical 0.2 %
Flame Turret Flame Turret 100 % Traps 0.2 %
Fluid Switch & Pump Fluid Switch & Pump 100 % Electrical 0.2 %
Chainlink Fence Gate Chainlink Fence Gate 100 % Construction 0.2 %
Laser Detector Laser Detector 100 % Electrical 0.2 %
Smart Switch Smart Switch 100 % Electrical 0.2 %
Thompson Thompson 100 % Weapon 0.1 %
Electrical Branch Electrical Branch 100 % Electrical 0.2 %
Computer Station Blueprint Computer Station Blueprint - Electrical 0.1 %
Semi-Automatic Rifle Semi-Automatic Rifle 100 % Weapon 0.1 %
Floor grill Floor grill 100 % Construction 0.2 %
Hazmat Suit Hazmat Suit - Attire 2 %
Rifle Body Rifle Body - Component 3 %
Floor triangle grill Floor triangle grill 100 % Construction 0.1 %
Modular Car Lift Modular Car Lift - Electrical 0.1 %
Incendiary Pistol Bullet×10 Incendiary Pistol Bullet - Ammunition 1 %
AND Switch AND Switch 100 % Electrical 0.1 %
Ladder Hatch Ladder Hatch 100 % Construction 0.1 %
Incendiary 5.56 Rifle Ammo×8 Incendiary 5.56 Rifle Ammo - Ammunition 0.5 %
High Quality Horse Shoes High Quality Horse Shoes 100 % Attire 0.2 %
Fridge Fridge 100 % Items 0.2 %
Weapon flashlight Weapon flashlight - Weapon 0.2 %
High External Wooden Gate High External Wooden Gate - Construction 0.2 %
Mace Mace 100 % Weapon 0.2 %
RF Broadcaster RF Broadcaster 100 % Electrical 0.1 %
Powered Water Purifier Powered Water Purifier - Electrical 0.1 %
Root Combiner Root Combiner 100 % Electrical 0.2 %
Beancan Grenade Beancan Grenade - Weapon 0.2 %
Large Furnace Large Furnace - Items 0.1 %
Medium Rechargable Battery Medium Rechargable Battery 100 % Electrical 0.1 %
Reactive Target Reactive Target 100 % Items 0.2 %
Wind Turbine Wind Turbine - Electrical 0.1 %
Salvaged Sword Salvaged Sword 100 % Weapon 0.2 %
Large Water Catcher Blueprint Large Water Catcher Blueprint - Construction 0.1 %
Blocker Blocker 100 % Electrical 0.2 %
Audio Alarm Audio Alarm 100 % Electrical 0.2 %
Timer Timer 100 % Electrical 0.2 %
Fluid Combiner Fluid Combiner 100 % Electrical 0.2 %
Bucket Helmet Bucket Helmet 100 % Attire 0.2 %
HBHF Sensor HBHF Sensor 100 % Electrical 0.1 %
XOR Switch XOR Switch 100 % Electrical 0.2 %
Concrete Barricade Concrete Barricade - Construction 0.1 %
Auto Turret Auto Turret 100 % Electrical 0.1 %
Tank Top Tank Top - Attire 0.2 %
Boots Boots - Attire 0.1 %
Garage Door Garage Door 100 % Construction 0.2 %
HV Pistol Ammo×10 HV Pistol Ammo - Ammunition 1 %
Triangle Ladder Hatch Triangle Ladder Hatch 100 % Construction 0.1 %
Supply Signal Supply Signal - Tool 0.4 %
Road Sign Jacket Road Sign Jacket 100 % Attire 0.1 %
Smart Alarm Smart Alarm 100 % Electrical 0.2 %
Roadsign Horse Armor Roadsign Horse Armor 100 % Attire 0.2 %
Rocket Launcher Rocket Launcher 100 % Weapon 0.1 %
Pressure Pad Pressure Pad 100 % Electrical 0.1 %
RF Transmitter RF Transmitter 100 % Tool 0.2 %
Flasher Light Flasher Light 100 % Electrical 0.2 %
Reinforced Glass Window Reinforced Glass Window 100 % Construction 0.1 %
RF Pager RF Pager 100 % Electrical 0.1 %
Flare×4-5 Flare - Tool 0.2 %
Revolver Revolver 100 % Weapon 0.2 %
High External Stone Wall High External Stone Wall - Construction 0.1 %
Small Rechargable Battery Small Rechargable Battery 100 % Electrical 0.2 %
Metal Vertical embrasure Metal Vertical embrasure 100 % Construction 0.2 %
Night Vision Goggles Night Vision Goggles 100 % Attire 0.1 %
Drop Box Drop Box - Items 0.2 %
Roadsign Gloves Roadsign Gloves - Attire 0.1 %
Siren Light Siren Light 100 % Electrical 0.2 %
Small Water Catcher Blueprint Small Water Catcher Blueprint - Construction 0.2 %
Chainlink Fence Chainlink Fence 100 % Construction 0.2 %
Barbed Wooden Barricade Barbed Wooden Barricade - Construction 0.2 %
Chainsaw Chainsaw 100 % Tool 0.1 %
Locker Locker - Items 0.1 %
Snow Jacket Snow Jacket - Attire 0.2 %
Double Barrel Shotgun Double Barrel Shotgun 100 % Weapon 0.2 %
Heavy Plate Helmet Heavy Plate Helmet 100 % Attire 0.1 %
Muzzle Boost Muzzle Boost 100 % Weapon 0.1 %
Silencer Silencer 100 % Weapon 0.1 %
Memory Cell Memory Cell 100 % Electrical 0.2 %
Explosive 5.56 Rifle Ammo×8 Explosive 5.56 Rifle Ammo - Ammunition 0.2 %
Jacket Jacket - Attire 0.2 %
RF Receiver RF Receiver 100 % Electrical 0.1 %
T-Shirt T-Shirt - Attire 0.2 %
Salvaged Icepick Salvaged Icepick 100 % Tool 0.1 %
Bed Bed - Items 0.2 %
Salvaged Cleaver Salvaged Cleaver 100 % Weapon 0.2 %
Watch Tower Blueprint Watch Tower Blueprint - Construction 0.2 %
Ceiling Light Ceiling Light - Electrical 0.2 %
Prison Cell Gate Prison Cell Gate 100 % Construction 0.1 %
OR Switch OR Switch 100 % Electrical 0.2 %
Electric Heater Electric Heater 100 % Electrical 0.2 %
Large Rechargable Battery Large Rechargable Battery 100 % Electrical 0.1 %
Prison Cell Wall Prison Cell Wall 100 % Construction 0.1 %
Waterpipe Shotgun Waterpipe Shotgun 100 % Weapon 0.2 %
F1 Grenade F1 Grenade - Weapon 0.1 %
Salvaged Hammer Salvaged Hammer 100 % Tool 0.2 %
Pump Shotgun Pump Shotgun 100 % Weapon 0.1 %
Large Solar Panel Large Solar Panel 100 % Electrical 0.2 %
Longsword Longsword 100 % Weapon 0.1 %
Shotgun Trap Shotgun Trap 100 % Traps 0.2 %
Coffee Can Helmet Coffee Can Helmet 100 % Attire 0.1 %
Muzzle Brake Muzzle Brake 100 % Weapon 0.1 %
Satchel Charge Satchel Charge - Tool 0.2 %
Hoodie Hoodie - Attire 0.1 %
Heavy Plate Pants Heavy Plate Pants 100 % Attire 0.1 %
Tesla Coil Tesla Coil 100 % Electrical 0.2 %
Button Button 100 % Electrical 0.2 %
HV 5.56 Rifle Ammo×10 HV 5.56 Rifle Ammo - Ammunition 0.2 %
Miners Hat Miners Hat - Attire 0.2 %
Mixing Table Mixing Table 100 % Items 0.2 %
Land Mine Land Mine - Traps 0.1 %
Python Revolver Python Revolver 100 % Weapon 0.1 %
Custom SMG Custom SMG 100 % Weapon 0.1 %
Sprinkler Sprinkler 100 % Electrical 0.2 %
Metal Barricade Metal Barricade - Construction 0.1 %
Semi-Automatic Pistol Semi-Automatic Pistol 100 % Weapon 0.1 %
Small Oil Refinery Small Oil Refinery - Items 0.1 %
Snap Trap Snap Trap 100 % Traps 0.2 %
Longsleeve T-Shirt Longsleeve T-Shirt - Attire 0.2 %
Riot Helmet Riot Helmet 100 % Attire 0.2 %
Water Pump Blueprint Water Pump Blueprint - Electrical 0.1 %
Pickaxe Pickaxe 100 % Tool 0.1 %
Counter Counter 100 % Electrical 0.1 %
High External Wooden Wall High External Wooden Wall - Construction 0.2 %
Pants Pants - Attire 0.2 %
Flame Thrower Flame Thrower 100 % Weapon 0.1 %
Large Medkit Large Medkit - Medical 0.1 %
Small Generator Small Generator 100 % Electrical 0.1 %
Tool Resources Time Condition Loss
Jackhammer Jackhammer Cloth×14Bone Fragments×21 2 sec 4 %
Bone Club Bone Club Cloth×10Bone Fragments×15 9 sec 2 %
Bone Knife Bone Knife Cloth×20Bone Fragments×30 7 sec -
Chainsaw Chainsaw Cloth×20Bone Fragments×30 9 sec -
Salvaged Cleaver Salvaged Cleaver Cloth×17Bone Fragments×25 20 sec 4 %
Hatchet Hatchet Cloth×20Bone Fragments×30 8 sec 3 %
Combat Knife Combat Knife Cloth×20Bone Fragments×30 3 sec -
Mace Mace Cloth×17Bone Fragments×25 20 sec 4 %
Machete Machete Cloth×17Bone Fragments×25 10 sec 5 %
Pickaxe Pickaxe Cloth×8Bone Fragments×12 18 sec 3 %
Rock Rock Cloth×10Bone Fragments×15 6 sec -
Salvaged Axe Salvaged Axe Cloth×20Bone Fragments×30 11 sec 2 %
Salvaged Hammer Salvaged Hammer Cloth×9Bone Fragments×13 7 sec 1 %
Salvaged Icepick Salvaged Icepick Cloth×14Bone Fragments×21 23 sec 2 %
Stone Hatchet Stone Hatchet Cloth×13Bone Fragments×19 8 sec 4 %
Stone Pickaxe Stone Pickaxe Cloth×15Bone Fragments×22 9 sec 10 %
Longsword Longsword Cloth×17Bone Fragments×25 20 sec 4 %
Salvaged Sword Salvaged Sword Cloth×17Bone Fragments×25 12 sec 2 %
1

Ziofix 6 pts. year ago

If you are taking oilrig with compound bow, you should try to take out as many as possible from your boat. And when you are on it you should go up the stairs and let one to shoot you and you push back he will follow, and when you hit him he will run back and you have time to recharge the compound-bow.
1

Username 13 pts. year ago

The compound bow and double barrel shotgun are excellent for eradicating the scientists, this includes heavy too, they tend to fire in bursts, so an effective tactic is to bait them, then hide behind a box and peak to bait a shot and shoot them while they're in-between shooting, or simply peak and shoot so quick they can't shoot you, you should charge your bow during this to maximize damage. Two double barrel blasts seems to be sufficient in most instances, or as a finisher as they love to either camp and hide, or rush you at the most inconvenient of times; don't forget to harvest the scientists too, they drop loot similar to harvesting from animals, be it bullets and ammo, in addition to the regular looting of their bodies.
0

Unscheduled 29 pts. year ago

You can bait these scientist's down stairs, because they sometimes move slower, and don't attack, once they bunch up, you can shoot and kill them easily without them taking cover.
0

TheGagabou[εΔ] 6 pts. 4 months ago

!!!!CRAZY IMPORTANT INFORMATION!!!! Scientists deal BITE/WILD damage, like animals because the code used is similar to that of the animal AI, to reduce the load on the server and not have to calculate where the bullet hit. (Projectile protection is different for different sections)
ie.: ChestPlate doesn't protect your head from projectiles, but hide boots protects your whole body(3%) from AI/Wild/Bite damage.
A set of primitive clothings with high bite damage reduction is WAY better than a radsuit.
Cheapest/Most efficient Oil rig protection kit to date:
  • Riot Helmet with Bandana (16)
  • Easy replacement is Bone helmet (13)**
  • Roadsign Jacket with Hide vest or Shirt (18)
  • Easy replacement is jacket(15) Hide poncho or wood armor (13)
  • Roadsign gloves (10!)
  • all other gloves only provide (2)
  • Roadsign Kilt and Hide pants (18)
  • Easy replacement is wooden armor pants and Hide pants (13)
  • **IF YOU USED BONE HELMET YOU'LL HAVE SPACE FOR HIDE BOOTS(3)

That gives you up to 62 %REDUCED DAMAGE against scientist damage (early game assuming no BPs would be 44) I did not try and optimize projectile along with it, that's basicaly best PvE kit.
****RADSUIT IS TRASH FOR SCIENTISTS (8) bite protection only****
Full lategame "PvP" kit gives 35% Wild (non-regional) and (50_50_45)%Projectile (head_chest_legs)
This information is still accurate as of April 10th 2020