Oil Rig Scientist

These scientists spawn on the oil rig. They carry much better loot than your normal scientist. They carry attachments on their weapons like laser sights. They are part of a new set of AI which should have them act more human and make them harder to kill.

Oil Rig Scientist
HP 150
  1. Loot
  2. Skinning
  3. Tips
Item Condition Category Chance
5.56 Rifle Ammo×12-36 5.56 Rifle Ammo - Ammunition 51 %
Pistol Bullet×15-45 Pistol Bullet - Ammunition 52 %
Bandage Bandage - Medical 16 %
Semi Automatic Body Semi Automatic Body - Component 5 %
Large Medkit Large Medkit - Medical 0.1 %
Medical Syringe×1-2 Medical Syringe - Medical 34 %
Sheet Metal Sheet Metal - Component 5 %
Root Combiner Root Combiner 100 % Electrical 0.2 %
Hazmat Suit Hazmat Suit - Attire 2 %
Metal Pipe×1-9 Metal Pipe - Component 7 %
12 Gauge Buckshot×6-18 12 Gauge Buckshot - Ammunition 8 %
CCTV Camera×1-2 CCTV Camera - Resources 1 %
Flare×4-5 Flare - Tool 0.2 %
Road Signs×2-3 Road Signs - Component 5 %
12 Gauge Slug×4-12 12 Gauge Slug - Ammunition 5 %
Incendiary Pistol Bullet×10 Incendiary Pistol Bullet - Ammunition 1 %
Flame Turret Flame Turret 100 % Traps 0.2 %
Salvaged Hammer Salvaged Hammer 100 % Tool 0.2 %
SMG Body SMG Body - Component 3 %
Electric Fuse Electric Fuse 100 % Component 5 %
High Quality Metal×15-24 High Quality Metal - Resources 3 %
Switch Switch 100 % Electrical 0.2 %
12 Gauge Incendiary Shell×4-14 12 Gauge Incendiary Shell - Ammunition 5 %
XOR Switch XOR Switch 100 % Electrical 0.2 %
Large Solar Panel Large Solar Panel 100 % Electrical 0.2 %
Drop Box Drop Box - Items 0.2 %
Boots Boots - Attire 0.1 %
Pressure Pad Pressure Pad 100 % Electrical 0.2 %
Tank Top Tank Top - Attire 0.2 %
Door Controller Door Controller 100 % Electrical 0.2 %
Fridge Fridge 100 % Items 0.2 %
Tech Trash×2-3 Tech Trash - Component 3 %
Gears×2 Gears - Component 5 %
Rifle Body Rifle Body - Component 3 %
Miners Hat Miners Hat - Attire 0.2 %
Metal Barricade Metal Barricade - Construction 0.1 %
Salvaged Cleaver Salvaged Cleaver 100 % Weapon 0.2 %
Metal Spring Metal Spring - Component 5 %
Siren Light Siren Light 100 % Electrical 0.2 %
Road Sign Kilt Road Sign Kilt 100 % Attire 0.1 %
Python Revolver Python Revolver 100 % Weapon 0.1 %
Electrical Branch Electrical Branch 100 % Electrical 0.2 %
Sandbag Barricade Blueprint Sandbag Barricade Blueprint - Construction 0.2 %
Chainsaw Chainsaw 100 % Tool 0.2 %
Salvaged Sword Salvaged Sword 100 % Weapon 0.2 %
OR Switch OR Switch 100 % Electrical 0.2 %
Shirt Shirt - Attire 0.2 %
Hoodie Hoodie - Attire 0.1 %
RAND Switch RAND Switch 100 % Electrical 0.2 %
Wooden Ladder Wooden Ladder 100 % Construction 0.2 %
HV Pistol Ammo×10 HV Pistol Ammo - Ammunition 1 %
Jacket Jacket - Attire 0.2 %
Large Water Catcher Blueprint Large Water Catcher Blueprint - Construction 0.1 %
Bucket Helmet Bucket Helmet 100 % Attire 0.2 %
Hatchet Hatchet 100 % Tool 0.2 %
RF Receiver RF Receiver 100 % Electrical 0.2 %
Search Light Search Light - Items 0.1 %
Locker Locker - Items 0.1 %
Audio Alarm Audio Alarm 100 % Electrical 0.2 %
Flame Thrower Flame Thrower 100 % Weapon 0.1 %
Incendiary 5.56 Rifle Ammo×8 Incendiary 5.56 Rifle Ammo - Ammunition 0.4 %
Pants Pants - Attire 0.2 %
Chainlink Fence Gate Chainlink Fence Gate 100 % Construction 0.2 %
Reactive Target Reactive Target 100 % Items 0.2 %
Shotgun Trap Shotgun Trap 100 % Traps 0.2 %
Binoculars Binoculars - Tool 0.2 %
Riot Helmet Riot Helmet 100 % Attire 0.2 %
Watch Tower Blueprint Watch Tower Blueprint - Construction 0.2 %
Laser Detector Laser Detector 100 % Electrical 0.2 %
Targeting Computer×1-2 Targeting Computer - Resources 2 %
RF Pager RF Pager 100 % Electrical 0.2 %
Timer Timer 100 % Electrical 0.2 %
Splitter Splitter 100 % Electrical 0.2 %
Memory Cell Memory Cell 100 % Electrical 0.2 %
Muzzle Brake Muzzle Brake 100 % Weapon 0.1 %
Barbed Wooden Barricade Barbed Wooden Barricade - Construction 0.2 %
Snow Jacket Snow Jacket - Attire 0.2 %
Revolver Revolver 100 % Weapon 0.2 %
Ceiling Light Ceiling Light - Electrical 0.2 %
High External Wooden Gate High External Wooden Gate - Construction 0.2 %
Double Barrel Shotgun Double Barrel Shotgun 100 % Weapon 0.2 %
Supply Signal Supply Signal - Tool 0.4 %
Snap Trap Snap Trap 100 % Traps 0.2 %
Salvaged Axe Salvaged Axe 100 % Tool 0.1 %
Silencer Silencer 100 % Weapon 0.2 %
Auto Turret Auto Turret 100 % Electrical 0.2 %
Heavy Plate Jacket Heavy Plate Jacket 100 % Attire 0.2 %
Counter Counter 100 % Electrical 0.2 %
Metal Window Bars Metal Window Bars 100 % Construction 0.2 %
Longsleeve T-Shirt Longsleeve T-Shirt - Attire 0.2 %
Garage Door Garage Door 100 % Construction 0.2 %
Pickaxe Pickaxe 100 % Tool 0.2 %
Land Mine Land Mine - Traps 0.1 %
Small Rechargable Battery Small Rechargable Battery 100 % Electrical 0.2 %
High External Stone Wall High External Stone Wall - Construction 0.2 %
Explosive 5.56 Rifle Ammo×8 Explosive 5.56 Rifle Ammo - Ammunition 0.2 %
Satchel Charge Satchel Charge - Tool 0.2 %
Metal horizontal embrasure Metal horizontal embrasure 100 % Construction 0.2 %
Muzzle Boost Muzzle Boost 100 % Weapon 0.2 %
F1 Grenade F1 Grenade - Weapon 0.1 %
RF Broadcaster RF Broadcaster 100 % Electrical 0.2 %
Combat Knife Combat Knife 100 % Weapon 0.2 %
Tesla Coil Tesla Coil 100 % Electrical 0.2 %
Chair Blueprint Chair Blueprint - Items 0.2 %
AND Switch AND Switch 100 % Electrical 0.2 %
Small Water Catcher Blueprint Small Water Catcher Blueprint - Construction 0.2 %
T-Shirt T-Shirt - Attire 0.2 %
Medium Rechargable Battery Medium Rechargable Battery 100 % Electrical 0.2 %
Mace Mace 100 % Weapon 0.2 %
Flasher Light Flasher Light 100 % Electrical 0.2 %
Custom SMG Custom SMG 100 % Weapon 0.1 %
Longsword Longsword 100 % Weapon 0.1 %
HV 5.56 Rifle Ammo×10 HV 5.56 Rifle Ammo - Ammunition 0.2 %
Roadsign Gloves Roadsign Gloves - Attire 0.1 %
Weapon flashlight Weapon flashlight - Weapon 0.2 %
Semi-Automatic Pistol Semi-Automatic Pistol 100 % Weapon 0.1 %
Heavy Plate Helmet Heavy Plate Helmet 100 % Attire 0.1 %
HBHF Sensor HBHF Sensor 100 % Electrical 0.1 %
Reinforced Glass Window Reinforced Glass Window 100 % Construction 0.2 %
Thompson Thompson 100 % Weapon 0.2 %
RF Transmitter RF Transmitter 100 % Tool 0.2 %
Concrete Barricade Concrete Barricade - Construction 0.2 %
Ladder Hatch Ladder Hatch 100 % Construction 0.1 %
Floor grill Floor grill 100 % Construction 0.2 %
High External Wooden Wall High External Wooden Wall - Construction 0.2 %
Rocket Launcher Rocket Launcher 100 % Weapon 0.2 %
Metal Vertical embrasure Metal Vertical embrasure 100 % Construction 0.2 %
Semi-Automatic Rifle Semi-Automatic Rifle 100 % Weapon 0.1 %
Road Sign Jacket Road Sign Jacket 100 % Attire 0.1 %
Large Furnace Large Furnace - Items 0.1 %
Pump Shotgun Pump Shotgun 100 % Weapon 0.2 %
Wind Turbine Wind Turbine - Electrical 0.2 %
Small Oil Refinery Small Oil Refinery - Items 0.1 %
Heavy Plate Pants Heavy Plate Pants 100 % Attire 0.1 %
Prison Cell Wall Prison Cell Wall 100 % Construction 0.1 %
Beancan Grenade Beancan Grenade - Weapon 0.2 %
Bed Bed - Items 0.2 %
Blocker Blocker 100 % Electrical 0.2 %
Waterpipe Shotgun Waterpipe Shotgun 100 % Weapon 0.2 %
Large Rechargable Battery Large Rechargable Battery 100 % Electrical 0.1 %
Chainlink Fence Chainlink Fence 100 % Construction 0.2 %
Prison Cell Gate Prison Cell Gate 100 % Construction 0.1 %
Small Generator Small Generator 100 % Electrical 0.1 %
Salvaged Icepick Salvaged Icepick 100 % Tool 0.1 %
Coffee Can Helmet Coffee Can Helmet 100 % Attire 0.1 %
Tool Resources Time Condition Loss
Jackhammer Jackhammer Cloth×14Bone Fragments×21 2 sec 4 %
Bone Club Bone Club Cloth×10Bone Fragments×15 9 sec 2 %
Bone Knife Bone Knife Cloth×20Bone Fragments×30 7 sec -
Chainsaw Chainsaw Cloth×20Bone Fragments×30 9 sec -
Salvaged Cleaver Salvaged Cleaver Cloth×17Bone Fragments×25 20 sec 4 %
Hatchet Hatchet Cloth×20Bone Fragments×30 8 sec 3 %
Combat Knife Combat Knife Cloth×20Bone Fragments×30 3 sec -
Mace Mace Cloth×17Bone Fragments×25 20 sec 4 %
Machete Machete Cloth×17Bone Fragments×25 10 sec 5 %
Pickaxe Pickaxe Cloth×8Bone Fragments×12 18 sec 3 %
Rock Rock Cloth×10Bone Fragments×15 6 sec -
Salvaged Axe Salvaged Axe Cloth×20Bone Fragments×30 10 sec 2 %
Salvaged Hammer Salvaged Hammer Cloth×9Bone Fragments×13 7 sec 1 %
Salvaged Icepick Salvaged Icepick Cloth×14Bone Fragments×21 23 sec 2 %
Stone Hatchet Stone Hatchet Cloth×13Bone Fragments×19 8 sec 4 %
Stone Pickaxe Stone Pickaxe Cloth×15Bone Fragments×22 9 sec 10 %
Longsword Longsword Cloth×17Bone Fragments×25 20 sec 4 %
Salvaged Sword Salvaged Sword Cloth×17Bone Fragments×25 12 sec 2 %
1

Ziofix 6 pts. 6 months ago

If you are taking oilrig with compound bow, you should try to take out as many as possible from your boat. And when you are on it you should go up the stairs and let one to shoot you and you push back he will follow, and when you hit him he will run back and you have time to recharge the compound-bow.
1

Username 8 pts. 5 months ago

The compound bow and double barrel shotgun are excellent for eradicating the scientists, this includes heavy too, they tend to fire in bursts, so an effective tactic is to bait them, then hide behind a box and peak to bait a shot and shoot them while they're in-between shooting, or simply peak and shoot so quick they can't shoot you, you should charge your bow during this to maximize damage. Two double barrel blasts seems to be sufficient in most instances, or as a finisher as they love to either camp and hide, or rush you at the most inconvenient of times; don't forget to harvest the scientists too, they drop loot similar to harvesting from animals, be it bullets and ammo, in addition to the regular looting of their bodies.
0

Unscheduled 29 pts. 9 months ago

You can bait these scientist's down stairs, because they sometimes move slower, and don't attack, once they bunch up, you can shoot and kill them easily without them taking cover.