Surgeon Scrubs

A Surgeon Suit

ProjectileProjectile 25 %
MeleeMelee 30 %
BiteBite 8 %
RadiationRadiation 15 %
ColdCold 8 %
ExplosionExplosion 5 %
Waterproof
Surgeon Scrubs
  1. Craft
  2. Recycle
  3. Steam Item
  4. Tips
Blueprint Ingredients Time Workbench Level
skin Surgeon Scrubs Blueprint

Requires Steam item

Cloth×60Sewing Kit×3 0.25–1 sec Work Bench Level 1
Sewing Kit Blueprint Sewing Kit Blueprint Cloth×20Rope3 ft 1 sec Work Bench Level 3
Recycler Yield
Recycler Surgeon Scrubs>Cloth×30Sewing Kit×2
Surgeon Scrubs

Surgeon Scrubs...

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0

GOOFY[supporter][contributor] 440 pts. month ago

This is pretty much a poor-man's Hazmat as it only costs 60 Cloth and 3 Sewing Kits with the downside of 25% projectile protection (5% less than Hazmat).
0

Pooh 1 pts. month ago

This item is more akin to bone armor than anything else:
Surgeon Scrubs VS. Bone Armor
  • Projectile: 25% / 25%
  • Melee: 30% / 40%
  • Bite: 8% / 13%
  • Radiation: 15% / 4%
  • Cold: 8% / None.
  • Explosion: 5% / 7%
  • Waterproof: Yes. / No.
  • Craft Cost: 60 Cloth, 3 Sewing Kits. / 15 Cloth, 150 Bone Frags.
  • Workbench: Tier 1. / Tier 0.

So if you switch from bone armor to the scrubs, you gain 11% more rad resist, 8% cold resist, and waterproof which is very useful for oil rig. All you're losing is 10% melee protection, 5% bite (animals), and 2% explosive damage for it.
At 15% radiation resistance, it's no Hazmat Suit (50% Radiation Resistance), but at least you can access far more areas than bone armor. Bone armor is very restrictive in regards to monuments & power substations, but you do need a level 1 bench to start crafting the surgeon scrubs.
Hope this helps someone, good luck everyone.
Identifier -1785231475
Stack Size ×1
Despawn time 40 min