Revolver

Revolver

The Revolver is cheap, prime for early game use. Although inaccurate, the Revolver's quick rate of fire allows it hold its own against players at most stages. Being a revolver, it has a low capacity of just 8 shots, but it's still an upgrade from its 1- and 2- shot alternatives.

Taking a Revolver to a fight against opponents with metal armor is quite risky, as such opponents will take many more shots than normal to take out (even more so considering the small capacity). It is best advised to only the the Revolver against opponents with similar armaments or as a sidearm to another weapon.

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  1. Craft
  2. Repair
  3. Recycle for
  4. Mods
  5. Damage
  6. Skins
Blueprint Ingredients Time
Revolver Revolver Metal PipeCloth×25Metal Fragments×125 1 min.
Tool Cost for full repair Max Condition Loss
Repair Bench Repair Bench Cloth×13Metal Fragments×63High Quality Metal×2 20%
Recycler Yield
Recycler Revolver>Cloth×13Metal Fragments×63Metal Pipe50%
Modifications Damage Rate of Fire Spread Hip Spread Velocity Recoil Aim Sway
Muzzle Boost Muzzle Boost -10 % +10 % - - -10 % -2 % -
Muzzle Brake Muzzle Brake - - +0.5 +3 -20 % -50 % -
Silencer Silencer -25 % - -30 % -40 % -25 % -20 % -20 %
Ammunition Damage DPS Headshot Spread Velocity
Pistol Bullet Pistol Bullet 35 61 ×2 0.75 300
Incendiary Pistol Bullet Incendiary Pistol Bullet 39 68 ×2 0.75 225
HV Pistol Ammo HV Pistol Ammo 35 61 ×2 0.75 400
Damage 35
Fire Mode Semi-Automatic
Rate of Fire 343
Spread 0.75
Capacity 8
Recoil 8
Movement Penalty No
Reload 3.4 sec.
Draw 0.5 sec.
In-game category WeaponWeapon
Stack size ×1
Despawn time 20 min.