F1 Grenade

End game grenade often used in combat. Unlike the Beancan Grenade, the F1 Grenade is much more reliable as it does not dud or randomly explode.

Damage 225
Explosion Radius 6 m
Explosion Delay 3 sec
F1 Grenade
  1. Loot
  2. Shopping
  3. Craft
  4. Experiment
  5. Research
  6. Recycle
  7. Skins
  8. Tips
Container Condition Amount Chance
Locked Crate - 1–2 3 %
Elite Tier Crate - 1–4 5 %
Military Crate - 1 1 %
Supply Drop - 1–5 20 %
Oil Rig Scientist - 1 0.2 %
Military Tunnel Scientist - 2–3 3 %
Roaming Scientist - 2–3 1 %
Heavy Scientist - 1–3 4 %
Location Order
Bandit Camp Shopkeeper: «Black Market» Scrap×8>F1 Grenade
Blueprint Ingredients Time Workbench Level
F1 Grenade Blueprint F1 Grenade Blueprint Gun Powder×30Metal Fragments×25 30 sec – 1 min Work Bench Level 2
Gun Powder Blueprint×10 Gun Powder Blueprint

Known by Default

Charcoal×30Sulfur×20 0.5–2 sec Work Bench Level 1
Workbench Experiment Cost
Work Bench Level 2 Work Bench Level 2 Scrap×300>F1 Grenade Blueprint
Research Table Researching
Research Table Research Table F1 GrenadeScrap×75>F1 Grenade Blueprint
Recycler Yield
Recycler F1 Grenade>Gun Powder×15Metal Fragments×13
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Paul[contributor] 940 pts. year ago*

The F1 Grenade is a better suited for combat throwable, with the only similar to it being the more primitive Beancan Grenade, more suited for raiding than the F1 Grenade. The F1 Grenade has a fixed fuse of about 3 seconds unlike the Beancan Grenade which has a random fuse, which can either dud, explode in an instant or explode after a millennium. The F1 Grenade has received a huge buff in the September update of 2019.
It's rarely seen in combat, where it's meant to shine, but due to the buff, it is way more effective in that regard. Using it as an offensive grenade is way better than the Beancan Grenade, due to the fact:
  • • it has a fixed fuse of 3 seconds, that obviously cannot dud
  • • does not hiss like the Beancan Grenade
  • • no one would expect you to use it
  • • it now does improved damage and is now one of the few ways to deal with a turret in a base

But the downsides are as follows:
  1. • depending on the way you use it, any player who pays attention to his surroundings can get away from it or take cover
  2. • gives off a sound upon landing on a surface, which will alert anyone near it.

It's a weapon that has a very situational usage. You can keep enemies at bay with it, force them to go away or provoke them to rush you. If you want to use in more efficiently in combat, one possible way to counteract the fuse is by
  1. • throwing it in a specific arc so that when it lands, there's a second or less of the fuse remaining.
Other important tips:
  • • Explosive protection is a thing, but there is no exact way to counteract explosions fully with any set of armour, so this grenade will deal a devastating amount of damage if it hits, anyone healing behind cover is likely to get killed if they've been critically injured.


Gear 1 pts. year ago

So cheap to make, one or two of these are great for small raids, throw em right through the crack in their 1x2's airlock and they have a hard choice to make.

Milkwalker[contributor] 135 pts. month ago*

As of the at-the-time-of-posting upcoming September update, they do more damage, and have an increased damage multiplier against Auto Turrets, taking around 10 to break one
EDIT: After testing, I have confirmed that not even Heavy Armor can save you from death from an F1 Grenade

FireStarRus 1 pts. year ago

Identifier 143803535
Stack Size ×5
Despawn time 20 min