Satchel Charge

Satchel Charge

The Satchel Charge is a midgame raiding tool that can be used to destroy player-made buildings for the purpose of entering and looting another player's base.

The Satchel charge becomes armed when placed, has a random time until detonation, and has a small chance to malfunction, requiring the user to pick up and rearm the Charge. Note that sometimes the charge will re-ignite when the dud is picked up, going off with a very short fuse!

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  1. Loot
  2. Craft
  3. Research
  4. Recycle for
  5. Skins
Container Condition Amount Chance
Crate - 1 0.5 %
Elite Crate - 1 0.4 %
Blueprint Ingredients Time Workbench Tier
Satchel Charge Blueprint Satchel Charge Blueprint Beancan Grenade×4Small StashRope1 ft 7–30 sec. Work Bench Level 1
Beancan Grenade Blueprint Beancan Grenade Blueprint Gun Powder×60Metal Fragments×20 7–30 sec. Work Bench Level 1
Small Stash Small Stash

Known by default

Cloth×10 7–30 sec. -
Gun Powder×10 Gun Powder

Known by default

Charcoal×30Sulfur×20 0.5–2 sec. Work Bench Level 1
Research Table Researching
Research Table Research Table Satchel ChargeScrap×250>Satchel Charge Blueprint
Recycler Yield
Recycler Satchel Charge>Beancan Grenade×2Small Stash50%Rope50%
Damage 475
Explosion Radius 4 m
Minimum Delay 6 sec.
Maximum Delay 12 sec.
Dud Chance 20 %
In-game category ToolTool
Stack size ×10
Despawn time 40 min.