Satchel Charge

The Satchel Charge is a midgame raiding tool that can be used to destroy player-made buildings for the purpose of entering and looting another player's base. The Satchel charge becomes armed when placed, has a random time until detonation, and has a small chance to malfunction, requiring the user to pick up and rearm the Charge. Note that sometimes the charge will re-ignite when the dud is picked up, going off with a very short fuse!

Damage 475
Explosion Radius 4 m
Explosion delay 6–12 sec
Dud Chance 20 %
Satchel Charge
  1. Loot
  2. Experiment
  3. Craft
  4. Research
  5. Recycle for
  6. Skins
  7. Tips
Container Condition Amount Chance
Crate - 1 1 %
Elite Crate - 1–2 0.4 %
Workbench Experiment Cost
Work Bench Level 1 Work Bench Level 1 Scrap×75>Satchel Charge Blueprint
Blueprint Ingredients Time Workbench Tier
Satchel Charge Blueprint Satchel Charge Blueprint Beancan Grenade×4Small StashRope1 ft 7–30 sec. Work Bench Level 1
Beancan Grenade Blueprint Beancan Grenade Blueprint Gun Powder×60Metal Fragments×20 7–30 sec. Work Bench Level 1
Small Stash Small Stash

Known by default

Cloth×10 7–30 sec. -
Gun Powder×10 Gun Powder

Known by default

Charcoal×30Sulfur×20 0.5–2 sec. Work Bench Level 1
Research Table Researching
Research Table Research Table Satchel ChargeScrap×250>Satchel Charge Blueprint
Recycler Yield
Recycler Satchel Charge>Beancan Grenade×2Small Stash50%Rope50%
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In-game category ToolTool
Stack size ×10
Despawn time 40 min.